M:tG card similarity search
1R · Sorcery
Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Name | Mana | Type | Text |
---|---|---|---|
Galadhrim Brigade | 2G | Creature — Elf Soldier | Squad {1}{G} (As an additional cost to cast this spell, you may pay {1}{G} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other Elves you control get +1/+1. 2/2 |
Wrong Turn | 2U | Instant | Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.) |
Trespasser il-Vec | 2B | Creature — Human Rogue | Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 3/1 |
Razorclaw Bear | 2GG | Creature — Bear | Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. 3/3 |
Vito, Thorn of the Dusk Rose | 2B | Legendary Creature — Vampire Cleric | Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn. 1/3 |
Seeker of the Way | 1W | Creature — Human Warrior | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. 2/2 |
Deepwood Wolverine | G | Creature — Wolverine | Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 1/1 |
Zenith Seeker | 3U | Creature — Bird Wizard | Flying Whenever you cycle or discard a card, target creature gains flying until end of turn. 2/2 |
Raven Wings | 2 | Artifact — Equipment | Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Denry Klin, Editor in Chief | 2WU | Legendary Creature — Cat Advisor | Denry Klin, Editor in Chief enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it. Whenever a nontoken creature enters the battlefield under your control, if Denry has counters on it, put the same number of each kind of counter on that creature. 2/2 |