Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Armed

1R · Sorcery

Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Seedcradle Witch G/WCreature — Elf Shaman {2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. 1/1
Consume Strength 1BGInstant Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Leeching Bite 1GInstant Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Rites of Reaping 4BGSorcery Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
Schismotivate 1URInstant Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
Steal Strength 1BInstant Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Dega Disciple WCreature — Human Wizard {B}, {T}: Target creature gets -2/-0 until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn. 1/1
Tower Above 2/G2/G2/GSorcery ({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
Kinsbaile Skirmisher 1WCreature — Kithkin Soldier When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
+2 Mace 1WArtifact — Equipment Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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