Card Codex

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17 May 2024: Card library updated.

Armed Response

2W · Instant

Armed Response deals damage to target attacking creature equal to the number of Equipment you control.

Similar cards

Color identity:
NameManaTypeText
Rakdos Ickspitter 1BRCreature — Thrull {T}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life. 1/1
Magmaw 3RRCreature — Elemental {1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target. 4/4
Bloodfire Colossus 6RRCreature — Giant {R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player. 6/6
Tyvar the Bellicose 2BGLegendary Creature — Elf Warrior Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." 5/4
Magma Vein 2REnchantment {R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.
Ghyrson Starn, Kelermorph 1URLegendary Creature — Tyranid Human Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player. 3/2
Marsh Viper 3GCreature — Snake Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/2
Sparring Regimen 2WEnchantment When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Arcbond 2RInstant Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Burning Cloak RSorcery Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
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