Card Codex

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17 May 2024: Card library updated.

Armed with Proof

2W · Enchantment

When Armed with Proof enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.

Similar cards

Color identity:
NameManaTypeText
Baleful Eidolon 1BEnchantment Creature — Spirit Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch. 1/1
Spawning Pod 2GArtifact {1}, {T}, Sacrifice a creature: Seek a creature card with mana value equal to 1 plus the sacrificed creature's mana value and put that card onto the battlefield. That creature is a Phyrexian in addition to its other types. Activate only as a sorcery.
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Ashling's Prerogative 1REnchantment As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) Each creature with mana value of the chosen quality has haste. Each creature without mana value of the chosen quality enters the battlefield tapped.
Holy Mantle 2WWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has protection from creatures.
Spirit Mantle 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.
Night Clubber 1BBCreature — Human Warrior When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn. Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 2/2
Riding Red Hare 2WSorcery Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Black Dragon 5BBCreature — Dragon Flying Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. 4/4
Out of Time 1WWEnchantment When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
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