Card Codex

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17 May 2024: Card library updated.

Armor of Faith

W · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Rollick of Abandon 3RRSorcery All creatures get +2/-2 until end of turn.
Mind Harness UEnchantment — Aura Enchant red or green creature Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature.
Savage Surge 1GInstant Target creature gets +2/+2 until end of turn. Untap that creature.
Veteran's Reflexes WInstant Target creature gets +1/+1 until end of turn. Untap that creature.
Hate Weaver 1BCreature — Zombie Wizard {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1
Gift of Strength 1GInstant Target creature gets +3/+3 and gains reach until end of turn.
Shape the Sands GInstant Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)
Silk Net GInstant Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Snare the Skies GInstant Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Daybreak Charger 1WCreature — Unicorn When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. 3/1
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