M:tG card similarity search
3W · Creature — Cat Knight
Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. 3/3
Name | Mana | Type | Text |
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Briarbridge Patrol | 3G | Creature — Human Warrior | Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. 3/3 |
Ranging Raptors | 2G | Creature — Dinosaur | Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 2/3 |
Merfolk Observer | 1U | Creature — Merfolk Rogue | When Merfolk Observer enters the battlefield, look at the top card of target player's library. 2/1 |
Orazca Puzzle-Door | U | Artifact | {1}, {T}, Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. |
Junktroller | 4 | Artifact Creature — Golem | Defender {T}: Put target card from a graveyard on the bottom of its owner's library. 0/6 |
Join the Group | 2R | Sorcery — Adventure | You may put a legendary creature card from your hand into the command zone. It's also your commander. |
Nissa Revane | 2GG | Legendary Planeswalker — Nissa | [+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle. [+1]: You gain 2 life for each Elf you control. [−7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle. Loyalty 2 |
Scion of Darkness | 5BBB | Creature — Avatar | Trample Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.) 6/6 |
Aetherplasm | 2UU | Creature — Illusion | Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. 1/1 |
Descendants' Path | 2G | Enchantment | At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library. |