M:tG card similarity search
3 · Artifact Creature — Construct
Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Sanctum Custodian | 2W | Creature — Human Cleric | {T}: Prevent the next 2 damage that would be dealt to any target this turn. 1/2 |
Daru Healer | 2W | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 |
Ethersworn Shieldmage | 1WU | Artifact Creature — Vedalken Wizard | Flash When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. 2/2 |
Militant Monk | 1WW | Creature — Human Monk Cleric | Vigilance {T}: Prevent the next 1 damage that would be dealt to any target this turn. 2/1 |
Hazduhr the Abbot | 3WW | Legendary Creature — Human Cleric | {X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead. 2/5 |
Spirit of Resistance | 2W | Enchantment | As long as you control a permanent of each color, prevent all damage that would be dealt to you. |
Consulate Surveillance | 3W | Enchantment | When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. |
Warrior en-Kor | WW | Creature — Kor Warrior Knight | {0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. 2/2 |
Benevolent Ancestor | 2W | Creature — Spirit | Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. 0/4 |
Wall of Shadows | 1BB | Creature — Wall | Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. 0/1 |