M:tG card similarity search
3 · Artifact Creature — Construct
Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Ranging Raptors | 2G | Creature — Dinosaur | Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 2/3 |
Predator Ooze | GGG | Creature — Ooze | Indestructible Whenever Predator Ooze attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze. 1/1 |
Legion Loyalist | R | Creature — Goblin Soldier | Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. 1/1 |
Grim Flayer | BG | Creature — Human Warrior | Trample Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. 2/2 |
Stand or Fall | 3R | Enchantment | At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn. |
Dauthi Jackal | 2B | Creature — Dauthi Jackal | Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. 2/1 |
Raiding Nightstalker | 2B | Creature — Nightstalker | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2 |
Jace, Telepath Unbound | Legendary Planeswalker — Jace | [+1]: Up to one target creature gets -2/-0 until your next turn. [−3]: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. [−9]: You get an emblem with "Whenever you cast a spell, target opponent mills five cards." Loyalty 5 | |
Glass Asp | 1GG | Creature — Snake | Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. 2/1 |
Termination Facilitator | 1B | Creature — Human Assassin | {T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery. Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it. 1/3 |