Card Codex

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17 May 2024: Card library updated.

Armored Transport

3 · Artifact Creature — Construct

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. 2/1

Similar cards

Color identity:
NameManaTypeText
A-Gutter Shortcut Enchantment — Aura Enchant creature Enchanted creature gets +3/+0. It can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
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Sphere of Duty 3WEnchantment If a green source would deal damage to you, prevent 2 of that damage.
Sphere of Law 3WEnchantment If a red source would deal damage to you, prevent 2 of that damage.
Hostility 3RRRCreature — Elemental Incarnation Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Satyr Piper 2GCreature — Satyr Rogue {3}{G}: Target creature must be blocked this turn if able. 2/1
Riveteers Decoy 1GCreature — Human Warrior Riveteers Decoy must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1
Sphere of Grace 3WEnchantment If a black source would deal damage to you, prevent 2 of that damage.
Knight of Sorrows 4WCreature — Human Knight Knight of Sorrows can block an additional creature each combat. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 3/3
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