Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Armory Guard

3W · Creature — Giant Soldier

Armory Guard has vigilance as long as you control a Gate. 2/5

Similar cards

Color identity:
NameManaTypeText
Aspect of Lamprey 3BEnchantment — Aura Enchant creature you control When Aspect of Lamprey enters the battlefield, target opponent discards two cards. Enchanted creature has lifelink.
Vow of Torment 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)
Pitiless Gorgon 1B/GB/GCreature — Gorgon Deathtouch 2/2
Vow of Flight 2UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
Quicksilver Fountain 3Artifact At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Primal Huntbeast 3GCreature — Beast Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/3
Slippery Bogle G/UCreature — Beast Hexproof (This creature can't be the target of spells or abilities your opponents control.) 1/1
Chance Encounter 2RREnchantment Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
Thraben Militia Creature — Human Soldier Trample 5/4
Conqueror's Flail 2Artifact — Equipment Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip {2}
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