M:tG card similarity search
1W · Creature — Mouse
Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Sheltered Valley | Land | If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}. | |
Paradoxical Outcome | 3U | Instant | Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. |
Novice Inspector | W | Creature — Human Detective | When Novice Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 1/2 |
Fault Riders | 2R | Creature — Human Soldier | Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn. 2/2 |
Makindi Shieldmate | 2W | Creature — Kor Soldier Ally | Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. 0/3 |
Railway Brawler | 3GG | Creature — Rhino Warrior | Reach, trample Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/5 |
Colossus of Akros | 8 | Artifact Creature — Golem | Defender, indestructible {10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender. 10/10 |
Burning-Fist Minotaur | 1R | Creature — Minotaur Wizard | First strike {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn. 2/1 |
Firedrinker Satyr | R | Creature — Satyr Shaman | Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you. 2/1 |
Form of the Mulldrifter | 4U | Tribal Enchantment — Elemental | When Form of the Mulldrifter enters the battlefield, draw two cards. You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.) |