Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Armory Veteran

1R · Creature — Orc Warrior

As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) 2/2

Similar cards

Color identity:
NameManaTypeText
Archmage Ascension 2UEnchantment At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Cytoplast Manipulator 2UUCreature — Human Wizard Mutant Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. 0/0
A-Dragon's Rage Channeler RCreature — Human Shaman Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able. 1/1
Abzan Falconer 2WCreature — Human Soldier Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. 2/3
Goblin Raider 1RCreature — Goblin Warrior Goblin Raider can't block. 2/2
Divinity of Pride W/BW/BW/BW/BW/BCreature — Spirit Avatar Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. 4/4
Celestial Messenger 2UUCreature — Bird Spirit Flash (You may cast this card any time you could cast an instant.) Flying Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker. 3/2
Strength of Lunacy 1BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has protection from white. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Goblin Balloon Brigade RCreature — Goblin Warrior {R}: Goblin Balloon Brigade gains flying until end of turn. 1/1
Drake Umbra 4UEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has flying. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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