Card Codex

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17 May 2024: Card library updated.

Arms Scavenger

1R · Creature — Human Warrior

At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card. Equip abilities you activate cost {1} less to activate. 2/2

Similar cards

Color identity:
NameManaTypeText
Visions of Dread 2BSorcery Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. Flashback {8}{B}{B}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Brokers Confluence 2GWUInstant Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability.
Bone Harvest 2BInstant Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.
Herald of the Pantheon 1GCreature — Centaur Shaman Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life. 2/2
Hollow Marauder 6BCreature — Specter Rogue This spell costs {1} less to cast for each creature card in your graveyard. Flying When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card. 4/2
Feedback 2UEnchantment — Aura Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Aura Flux 2UEnchantment Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."
Wand of Vertebrae 1Artifact {T}: Mill a card. {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.
Silverpelt Werewolf Creature — Werewolf Whenever Silverpelt Werewolf deals combat damage to a player, draw a card. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf. 4/5
Energy Flux 2UEnchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
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