Card Codex

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17 May 2024: Card library updated.

Arms of Hadar

3B · Sorcery

Creatures target player controls get -2/-2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Thorntooth Witch 5BCreature — Treefolk Shaman Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. 3/4
Belligerent Hatchling 3R/WCreature — Elemental First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. 6/6
Fight 3GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.
Dwindle 2UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)
Grind 1BSorcery Put a -1/-1 counter on each of up to two target creatures.
Phalanx Tactics 1WInstant Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Manacles of Decay 1WEnchantment — Aura Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn.
Hand of the Praetors 3BCreature — Phyrexian Zombie Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter. 3/2
The Hippodrome Plane — Segovia All creatures get -5/-0. Whenever chaos ensues, you may destroy target creature if its power is 0 or less.
Profit 1WInstant Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
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