M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Tazeem Raptor | 2W | Creature — Bird | Flying When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. 2/2 |
Magma Rift | 2R | Sorcery | As an additional cost to cast this spell, sacrifice a land. Magma Rift deals 5 damage to target creature. |
Overburden | 1U | Enchantment | Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand. |
Violent Ultimatum | BBRRRGG | Sorcery | Destroy three target permanents. |
Fetch Quest | 5GG | Sorcery — Adventure | Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield. |
Scurrid Colony | 1G | Creature — Squirrel | Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands. 2/2 |
Tetsuo Umezawa | UBR | Legendary Creature — Human Archer | Tetsuo Umezawa can't be the target of Aura spells. {U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature. 3/3 |
Reaper from the Abyss | 3BBB | Creature — Demon | Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature. 6/6 |
Worldly Counsel | 1U | Instant | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. |
Thespian's Stage | Land | {T}: Add {C}. {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability. |