Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Army Ants

1BR · Creature — Insect

{T}, Sacrifice a land: Destroy target land. 1/1

Similar cards

Color identity:
NameManaTypeText
Nissa, Steward of Elements XGULegendary Planeswalker — Nissa [+2]: Scry 2. [0]: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. [−6]: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. Loyalty X
Agent of Shauku 1BCreature — Human Mercenary {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1
Hollowhenge Wrangler 3GGCreature — Elemental When Hollowhenge Wrangler enters the battlefield, seek a land card. Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard. 6/6
Stingerfling Spider 4GCreature — Spider Reach When Stingerfling Spider enters the battlefield, you may destroy target creature with flying. 2/5
Creeping Corrosion 2GGSorcery Destroy all artifacts.
A-Nael, Avizoa Aeronaut GULegendary Creature — Elf Scout Flying Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. 2/2
Benthic Explorers 3UCreature — Merfolk Scout {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. 2/4
War Priest of Thune 1WCreature — Human Cleric When War Priest of Thune enters the battlefield, you may destroy target enchantment. 2/2
Soilshaper 1GCreature — Spirit Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. 1/1
Reign of Chaos 2RRSorcery Choose one — • Destroy target Plains and target white creature. • Destroy target Island and target blue creature.
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