M:tG card similarity search
2B · Creature — Vampire Noble
When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Desperate Lunge | 1W | Instant | Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. |
Infernal Sovereign | 4BB | Creature — Demon | Flying, trample Skip your draw step. Whenever you play a land or cast a spell, you draw a card and you lose 1 life. 6/6 |
Sylvok Lifestaff | 1 | Artifact — Equipment | Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1} |
Everybody Lives! | 1W | Instant | All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn. |
Vampire Socialite | BR | Creature — Vampire Noble | Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. 2/2 |
Ebonblade Reaper | 2B | Creature — Human Cleric | Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Deepwood Tantiv | 4G | Creature — Beast | Whenever Deepwood Tantiv becomes blocked, you gain 2 life. 2/4 |
Ivory Crane Netsuke | 2 | Artifact | At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. |
Glass Asp | 1GG | Creature — Snake | Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. 2/1 |
Agonizing Remorse | 1B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. |