M:tG card similarity search
2B · Creature — Vampire Noble
When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Contaminated Bond | 1B | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. |
Sinister Possession | B | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life. |
Crypt of the Eternals | Land | When Crypt of the Eternals enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}. | |
Dwarven Forge-Chanter | 1R | Creature — Dwarf Wizard | Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3 |
Vapor Snag | U | Instant | Return target creature to its owner's hand. Its controller loses 1 life. |
Kiss of the Amesha | 4WU | Sorcery | Target player gains 7 life and draws two cards. |
Wurm's Tooth | 2 | Artifact | Whenever a player casts a green spell, you may gain 1 life. |
Market Gnome | W | Artifact Creature — Gnome | When Market Gnome dies, you gain 1 life and draw a card. When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card. 0/3 |
Baba Lysaga, Night Witch | 1BG | Legendary Creature — Human Warlock | {T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards. 3/3 |
Goblin Game | 5RR | Sorcery | Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up. |