Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arsenal Thresher

2W/BU · Artifact Creature — Construct

As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. 2/2

Similar cards

Color identity:
NameManaTypeText
Rampaging Yao Guai XGGGCreature — Bear Mutant Vigilance, trample Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. 2/2
Vineshaper Mystic 2GCreature — Merfolk Shaman When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. 1/3
Cateran Summons BSorcery Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.
Heirloom Blade 3Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}
Glorifier of Suffering 2WCreature — Vampire Soldier When Glorifier of Suffering enters the battlefield, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures. 3/2
Witchbane Orb 4Artifact When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)
Bloodcrazed Paladin 1BCreature — Vampire Knight Flash Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 1/1
Slaying Mantis 5GGCreature — Insect Wrestler Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. 6/6
Consuming Aberration 3UBCreature — Horror Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. */*
Kinsbaile Courier 2WCreature — Kithkin Soldier When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature. Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 2/1
Page 48