Card Codex

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17 May 2024: Card library updated.

Arterial Alchemy

2R · Enchantment

When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.

Similar cards

Color identity:
NameManaTypeText
Sage's Row Savant 1UCreature — Vedalken Wizard When Sage's Row Savant enters the battlefield, scry 2. 2/1
Ampryn Tactician 2WWCreature — Human Soldier When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Rise of the Hobgoblins R/WR/WEnchantment When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain first strike until end of turn.
Unyielding Gatekeeper 1WCreature — Elephant Cleric Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token. 3/2
Spontaneous Generation 3GSorcery Create a 1/1 green Saproling creature token for each card in your hand.
Angelic Reward 3WWEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has flying.
Arcane Flight UEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying.
Magefire Wings UREnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has flying.
Nimbus Wings 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2 and has flying.
One With the Wind 1UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying.
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