M:tG card similarity search
2R · Enchantment
When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sensation Gorger | 1RR | Creature — Goblin Shaman | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards. 2/2 |
| Leyline of Vitality | 2GG | Enchantment | If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life. |
| Bloodsoaked Altar | 4BB | Artifact | {T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery. |
| Longhorn Firebeast | 2R | Creature — Elemental Ox Beast | When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast. 3/2 |
| Veil of Assimilation | 1W | Artifact | Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn. |
| Jukai Liberator | 2G | Creature — Snake Ninja | Ninjutsu {1}{G} Whenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type. 3/3 |
| The Bloodsky Massacre | 1BR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end. |
| Augury Owl | 1U | Creature — Bird | Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/1 |
| Silver Raven | U | Artifact Creature — Bird | Flying When Silver Raven enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 1/1 |
| Thaumaturge's Familiar | 3 | Artifact Creature — Bird | Flying When Thaumaturge's Familiar enters the battlefield, scry 1. 1/3 |