Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arterial Flow

1BB · Sorcery

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Pristine Talisman 3Artifact {T}: Add {C}. You gain 1 life.
Vengeful Dead 3BCreature — Zombie Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life. 3/2
Life Goes On GInstant You gain 4 life. If a creature died this turn, you gain 8 life instead.
Doom Foretold 2WBEnchantment At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
Ravenous Baloth 2GGCreature — Beast Sacrifice a Beast: You gain 4 life. 4/4
Wall of Shards 1WSnow Creature — Wall Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 1/8
Mire Triton 1BCreature — Zombie Merfolk Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. 2/1
Raving Oni-Slave 1BCreature — Ogre Warrior When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon. 3/3
Centaur Peacemaker 1GWCreature — Centaur Cleric When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3
Check for Traps 1BSorcery Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.
Page 39