M:tG card similarity search
2UB · Instant
Choose one or both — • Tap target creature. • Target creature gets -2/-4 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Flowstone Embrace | 1R | Enchantment — Aura | Enchant creature {T}: Enchanted creature gets +2/-2 until end of turn. |
Hunger of the Nim | 1B | Sorcery | Target creature gets +1/+0 until end of turn for each artifact you control. |
Blood Lust | 1R | Instant | If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. |
Storm Front | G | Enchantment | {G}{G}: Tap target creature with flying. |
Fistful of Force | 1G | Instant | Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Rathi Trapper | 1B | Creature — Human Rebel Rogue | {B}, {T}: Tap target creature. 1/2 |
For the Family | G | Instant | Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. |
Might of the Nephilim | 1G | Instant | Target creature gets +2/+2 until end of turn for each of its colors. |
Shellephant | 1GG | Creature — Turtle and/or Elephant | {0}: Choose one. You may activate this ability while Shellephant is in any zone. • Shellephant has base power and toughness 1/4. • Shellephant has base power and toughness 3/3. ?/? |
Dauntless Onslaught | 2W | Instant | Up to two target creatures each get +2/+2 until end of turn. |