Card Codex

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17 May 2024: Card library updated.

Artifact Ward

W · Enchantment — Aura

Enchant creature Enchanted creature can't be blocked by artifact creatures. Prevent all damage that would be dealt to enchanted creature by artifact sources. Enchanted creature can't be the target of abilities from artifact sources.

Similar cards

Color identity:
NameManaTypeText
Bubble Snare UEnchantment — Aura Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Enchant creature When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Mycosynth Golem 11Artifact Creature — Golem Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) 4/5
Vigorspore Wurm 5GCreature — Wurm Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Vigorspore Wurm can't be blocked by more than one creature. 6/4
Capture Sphere 3UEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature When Capture Sphere enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Encase in Ice 1UEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant red or green creature When Encase in Ice enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Mystic Restraints 2UUEnchantment — Aura Flash Enchant creature When Mystic Restraints enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Favor of the Woods 2GEnchantment — Aura Enchant creature Whenever enchanted creature blocks, you gain 3 life.
Cataclysm 2WWSorcery Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Ocular Halo 3UEnchantment — Aura Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn.
Counterflux UURInstant This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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