M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature can't be blocked by artifact creatures. Prevent all damage that would be dealt to enchanted creature by artifact sources. Enchanted creature can't be the target of abilities from artifact sources.
Name | Mana | Type | Text |
---|---|---|---|
Subterranean Tremors | XR | Sorcery | Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token. |
Open the Omenpaths | 2R | Instant | Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn. |
Deadly Insect | 4G | Creature — Insect | Shroud (This creature can't be the target of spells or abilities.) 6/1 |
Pincher Beetles | 2G | Creature — Insect | Shroud (This creature can't be the target of spells or abilities.) 3/1 |
Monumental Corruption | 3BB | Sorcery | Target player draws X cards and loses X life, where X is the number of artifacts you control. |
Silumgar Assassin | 1B | Creature — Human Assassin | Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1 |
Unbridled Growth | G | Enchantment — Aura | Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice Unbridled Growth: Draw a card. |
Abrade | 1R | Instant | Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact. |
Fiery Intervention | 4R | Sorcery | Choose one — • Fiery Intervention deals 5 damage to target creature. • Destroy target artifact. |
Simian Sling | R | Artifact Creature — Equipment Monkey | Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1 |