M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature can't be blocked by artifact creatures. Prevent all damage that would be dealt to enchanted creature by artifact sources. Enchanted creature can't be the target of abilities from artifact sources.
| Name | Mana | Type | Text |
|---|---|---|---|
| Esquire of the King | W | Creature — Human Soldier | {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1 |
| Spined Sliver | RG | Creature — Sliver | Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. 2/2 |
| Virtue of Courage | 3RR | Enchantment | Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn. |
| Rootwater Alligator | 3G | Creature — Crocodile | Sacrifice a Forest: Regenerate Rootwater Alligator. 3/2 |
| Lynx | 1G | Creature — Cat | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1 |
| Zodiac Tiger | 2GG | Creature — Cat | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/4 |
| Horned Cheetah | 2GW | Creature — Cat | Whenever Horned Cheetah deals damage, you gain that much life. 2/2 |
| Psychogenic Probe | 2 | Artifact | Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player. |
| Archon of Coronation | 4WW | Creature — Archon | Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5 |
| Ravenloft Adventurer | 3B | Creature — Human Rogue Assassin | When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4 |