M:tG card similarity search
U · Creature — Bird
Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Generous Visitor | G | Creature — Spirit | Whenever you cast an enchantment spell, put a +1/+1 counter on target creature. 1/1 |
Hammerfest Boomtacular | 3RR | Enchantment | Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target. |
Frenzied Devils | 4R | Creature — Devil | Haste Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. 3/3 |
Umara Mystic | 1UR | Creature — Merfolk Wizard | Flying Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3 |
Leering Emblem | 2 | Artifact — Equipment | Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2} |
Seraph of the Suns | 5WW | Creature — Angel | Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/4 |
Aven Interrupter | 1WW | Creature — Bird Rogue | Flash Flying When Aven Interrupter enters the battlefield, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast. 2/2 |
Sworn to the Legion | 4WW | Enchantment | When Sworn to the Legion enters the battlefield, nontoken creatures you control perpetually gain double team. Whenever you cast a creature spell, it perpetually gains double team. |
Livaan, Cultist of Tiamat | 2R | Legendary Creature — Dragon Shaman | Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. Choose a Background (You can have a Background as a second commander.) 1/3 |
Staff of the Death Magus | 3 | Artifact | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. |