Card Codex

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17 May 2024: Card library updated.

Artificer's Hex

B · Enchantment — Aura

Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Similar cards

Color identity:
NameManaTypeText
Inquisitor's Snare 1WInstant Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Destructive Urge 1RREnchantment — Aura Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.
Lanterns' Lift Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.
Spirit Loop 1WEnchantment — Aura Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.
Ogre Enforcer 3RRCreature — Ogre Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it. 4/4
Cloak of Confusion 1BEnchantment — Aura Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Golden Wish 3WWSorcery You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
Femeref Enchantress GWCreature — Human Druid Whenever an enchantment is put into a graveyard from the battlefield, draw a card. 1/2
Meltdown XRSorcery Destroy each artifact with mana value X or less.
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