Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Artificer's Hex

B · Enchantment — Aura

Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Similar cards

Color identity:
NameManaTypeText
Catlike Curiosity Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Mirror Mockery 1UEnchantment — Aura Enchant creature Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.
Satyr Enchanter 1GWCreature — Satyr Druid Whenever you cast an enchantment spell, draw a card. 2/2
Evanescent Intellect UEnchantment — Aura Enchant creature Enchanted creature has "{1}{U}, {T}: Target player mills three cards."
Flickering Ward WEnchantment — Aura Enchant creature As Flickering Ward enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand.
Field of Ruin Land {T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Megatron, Tyrant 3RWBLegendary Artifact Creature — Robot More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.) Your opponents can't cast spells during combat. At the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn. 7/5
Sarevok the Usurper 3BLegendary Creature — Human Knight Specialize {3} At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 3/3
Turn to Mist 1W/UInstant Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
The Argent Etchings Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
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