Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Artificer's Hex

B · Enchantment — Aura

Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Similar cards

Color identity:
NameManaTypeText
Gut, Zealous Fanatic 4RRWLegendary Creature — Goblin Shaman When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step. 5/4
Warehouse Tabby BCreature — Cat Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Warehouse Tabby gains deathtouch until end of turn. 1/1
Quick-Draw Dagger 3Artifact — Equipment Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Gravity Sphere 2RWorld Enchantment All creatures lose flying.
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
First Responder 3GCreature — Ogre Citizen Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder. 3/3
Rime Dryad GCreature — Dryad Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.) 1/2
Fertile Ground 1GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Goblin Spymaster 2RCreature — Goblin Rogue First strike At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able." 2/1
Swinging Ship Artifact — Attraction Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Page 522