Card Codex

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17 May 2024: Card library updated.

Artificer Class

1U · Enchantment — Class

(Gain the next level as a sorcery to add its ability.) The first artifact spell you cast each turn costs {1} less to cast. {1}{U}: Level 2 When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. {5}{U}: Level 3 At the beginning of your end step, create a token that's a copy of target artifact you control.

Similar cards

Color identity:
NameManaTypeText
Imperial Mask 4WEnchantment When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Neurok Transmuter 2UCreature — Human Wizard {U}: Target creature becomes an artifact in addition to its other types until end of turn. {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. 2/2
Lagoon Breach 1UInstant — Adventure The owner of target attacking creature you don't control puts it on the top or bottom of their library.
Sailors' Bane 7UUCreature — Dragon Turtle This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure. Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) 7/7
Eye of Yawgmoth 3Artifact {3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Wilfred Mott 3WLegendary Creature — Human Soldier Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. 2/4
Nahiri's Warcrafting 1RRSorcery Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Kaslem's Stonetree 2GArtifact When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order. Craft with Cave {5}{G} ({5}{G}, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Nightscape Familiar 1BCreature — Zombie Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar. 1/1
Foundry Beetle 1RArtifact Creature — Equipment Insect First strike Equipped creature has first strike. At the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs {1} less to cast." Reconfigure {R} 2/2
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