Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arwen Undómiel

GU · Legendary Creature — Elf Noble

Whenever you scry, put a +1/+1 counter on target creature. {4}{G}{U}: Scry 2. 2/2

Similar cards

Color identity:
NameManaTypeText
Goblin Assault Team 3RCreature — Goblin Warrior Haste When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. 4/1
Helium Squirter 4UCreature — Beast Mutant Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. 0/0
Jade Bearer GCreature — Merfolk Shaman When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control. 1/1
Oneirophage 3UCreature — Squid Illusion Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage. 1/2
Wandermare 1GWCreature — Horse Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) 3/3
Mortician Beetle BCreature — Insect Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle. 1/1
Predatory Hunger GEnchantment — Aura Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
Willing Test Subject 2GCreature — Spider Monkey Scientist Reach Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. {6}: Roll a six-sided die. 2/2
Bloodbond Vampire 2BBCreature — Vampire Shaman Ally Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. 3/3
Angelic Quartermaster 3WWCreature — Angel Soldier Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. 3/3
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