Card Codex

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17 May 2024: Card library updated.

Arwen Undómiel

GU · Legendary Creature — Elf Noble

Whenever you scry, put a +1/+1 counter on target creature. {4}{G}{U}: Scry 2. 2/2

Similar cards

Color identity:
NameManaTypeText
Vampire Scrivener 4BCreature — Vampire Warlock Flying Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener. 2/2
Clockwork Dragon 7Artifact Creature — Dragon Flying Clockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. 0/0
Resolute Veggiesaur 2GCreature — Dinosaur Employee Trample Whenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur. 3/3
Deranged Outcast 1GCreature — Human Rogue {1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature. 2/1
Yorvo, Lord of Garenbrig GGGLegendary Creature — Giant Noble Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. 0/0
Steel Overseer 2Artifact Creature — Construct {T}: Put a +1/+1 counter on each artifact creature you control. 1/1
Uglúk of the White Hand 2BRLegendary Creature — Orc Soldier Whenever another creature you control dies, put a +1/+1 counter on Uglúk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead. 3/3
Neva, Stalked by Nightmares 2WBLegendary Creature — Human Noble Menace When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. 2/2
Swarm of Bloodflies 4BCreature — Insect Flying Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies. 0/0
Patchwork Automaton 2Artifact Creature — Construct Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton. 1/1
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