Card Codex

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17 May 2024: Card library updated.

Aryel, Knight of Windgrace

2WB · Legendary Creature — Human Knight

Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. 4/4

Similar cards

Color identity:
NameManaTypeText
Drag to the Underworld 2BBInstant This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Destroy target creature.
Call the Bloodline 1BEnchantment {1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn.
Daybreak Chimera 3WWCreature — Chimera This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Flying 3/3
Woe Strider 2BCreature — Horror When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Woe Strider escapes with two +1/+1 counters on it. 3/2
Abbey Griffin 3WCreature — Griffin Flying, vigilance 2/2
Armored Griffin 3WCreature — Griffin Flying, vigilance 2/3
Diving Griffin 1WWCreature — Griffin Flying, vigilance 2/2
Griffin Sentinel 2WCreature — Griffin Flying Vigilance (Attacking doesn't cause this creature to tap.) 1/3
Kykar, Wind's Fury 1URWLegendary Creature — Bird Wizard Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}. 3/3
The Bears of Littjara 1GUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 blue Shapeshifter creature token with changeling. II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
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