M:tG card similarity search
G · Enchantment
Hexproof Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)
Name | Mana | Type | Text |
---|---|---|---|
Faithful Squire | 1WW | Creature — Human Soldier | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it. 2/2 |
Ascendant Acolyte | 4G | Creature — Human Monk | Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte. 1/1 |
Arcbound Crusher | 4 | Artifact Creature — Juggernaut | Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Core Prowler | 4 | Artifact Creature — Phyrexian Horror | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Core Prowler dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2 |
Citywatch Sphinx | 5U | Creature — Sphinx | Flying When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 5/4 |
Carnifex Demon | 4BB | Creature — Phyrexian Demon | Flying Carnifex Demon enters the battlefield with two -1/-1 counters on it. {B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature. 6/6 |
Anthroplasm | 2UU | Creature — Shapeshifter | Anthroplasm enters the battlefield with two +1/+1 counters on it. {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. 0/0 |
Aven Farseer | 1W | Creature — Bird Soldier | Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. 1/1 |
Satyr Hoplite | R | Creature — Satyr Soldier | Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite. 1/1 |
Savage Firecat | 3RR | Creature — Elemental Cat | Trample Savage Firecat enters the battlefield with seven +1/+1 counters on it. Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. 0/0 |