M:tG card similarity search
U · Snow Creature — Spirit
{S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." 1/1
Name | Mana | Type | Text |
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Trash the Town | G | Instant | Spree (Choose one or more additional costs.) + {2} — Put two +1/+1 counters on target creature. + {1} — Target creature gains trample until end of turn. + {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards." |
Psychosis Crawler | 5 | Artifact Creature — Phyrexian Horror | Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life. */* |
Soulbound Guardians | 4W | Creature — Kor Spirit | Defender, flying 4/5 |
A-Shipwreck Sifters | 1U | Creature — Spirit | When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. 1/2 |
Splinterfright | 2G | Creature — Elemental | Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. */* |
Paired Tactician | 2W | Creature — Human Warrior | Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. 3/2 |
Simic Basilisk | 4GG | Creature — Basilisk Mutant | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." 0/0 |
Angelic Enforcer | Creature — Angel | Flying You have hexproof. Angelic Enforcer's power and toughness are each equal to your life total. Whenever Angelic Enforcer attacks, double your life total. */* | |
Domesticated Watercourse | Land | Domesticated Watercourse enters the battlefield tapped. {T}: Add {U} or {B}. {U}{B}: Until end of turn, Domesticated Watercourse becomes an Equipment artifact with equip {2}. Whenever equipped creature deals combat damage to a player, draw a card. | |
Drift of Phantasms | 2U | Creature — Spirit | Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 0/5 |