M:tG card similarity search
RR · Creature — Human Warrior
First strike, haste Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player. 2/2
Name | Mana | Type | Text |
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Demanding Dragon | 3RR | Creature — Dragon | Flying When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. 5/5 |
Awaken the Blood Avatar | 6BR | Sorcery | As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent." |
Scorch Spitter | R | Creature — Elemental Lizard | Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking. 1/1 |
Talara's Battalion | 1G | Creature — Elf Warrior | Cast this spell only if you've cast another green spell this turn. Trample 4/3 |
Footlight Fiend | B/R | Creature — Devil | When Footlight Fiend dies, it deals 1 damage to any target. 1/1 |
Pitchburn Devils | 4R | Creature — Devil | When Pitchburn Devils dies, it deals 3 damage to any target. 3/3 |
Eater of Virtue | 1 | Legendary Artifact — Equipment | Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1} |
Magnetic Mine | 4 | Artifact | Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller. |
Feedback | 2U | Enchantment — Aura | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. |
Ghitu Encampment | Land | Ghitu Encampment enters the battlefield tapped. {T}: Add {R}. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) |