Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ashcoat Bear

1G · Creature — Bear

Flash (You may cast this spell any time you could cast an instant.) 2/2

Similar cards

Color identity:
NameManaTypeText
Spectral Arcanist 3UCreature — Spirit Wizard Flying When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. 3/2
Infectious Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
For the Emperor! 3WSorcery Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
Ravenous Chupacabra 2BBCreature — Beast Horror When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. 2/2
Midvast Protector 3WCreature — Human Wizard When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. 2/3
Font of Magic 3UEnchantment Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game.
Clone Crafter 1UCreature — Human Wizard When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 1/2
Mogg Salvage 2RInstant If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact.
Zephyr Net 1UEnchantment — Aura Enchant creature Enchanted creature has defender and flying.
Sandstone Bridge Land Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}.
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