M:tG card similarity search
5RR · Creature — Spirit
Haste Ashen Monstrosity attacks each combat if able. 7/4
Name | Mana | Type | Text |
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Mistford River Turtle | 3U | Creature — Turtle | Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. 1/5 |
Pride of Lions | 3GG | Creature — Cat | You may have Pride of Lions assign its combat damage as though it weren't blocked. 4/4 |
Pegasus Courser | 2W | Creature — Pegasus | Flying Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. 1/3 |
Teller of Tales | 3UU | Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. 3/3 |
Ma Chao, Western Warrior | 3RR | Legendary Creature — Human Soldier Warrior | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat. 3/3 |
Falconer Adept | 3W | Creature — Human Soldier | Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking. 2/3 |
Orbweaver Kumo | 4GG | Creature — Spirit | Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 3/4 |
Serpentine Basilisk | 2GG | Creature — Basilisk | Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/3 |
Hisoka's Defiance | 1U | Instant | Counter target Spirit or Arcane spell. |
Ornery Tumblewagg | 2G | Creature — Brushwagg Mount | At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |