Card Codex

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17 May 2024: Card library updated.

Ashenmoor Cohort

5B · Creature — Elemental Warrior

Ashenmoor Cohort gets +1/+1 as long as you control another black creature. 4/3

Similar cards

Color identity:
NameManaTypeText
Stone Kavu 4GCreature — Kavu {R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn. 3/3
Rampaging Cyclops 3RCreature — Cyclops Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. 4/4
Foxfire Oak 5GCreature — Treefolk Shaman {R/G}{R/G}{R/G}: Foxfire Oak gets +3/+0 until end of turn. 3/6
Undercity Shade 4BCreature — Shade Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1
Simian Brawler 3GCreature — Ape Warrior Discard a land card: Simian Brawler gets +1/+1 until end of turn. 3/3
Bellows Lizard RCreature — Lizard {1}{R}: Bellows Lizard gets +1/+0 until end of turn. 1/1
Folk of the Pines 4GCreature — Dryad {1}{G}: Folk of the Pines gets +1/+0 until end of turn. 2/5
Llanowar Vanguard 2GCreature — Dryad {T}: Llanowar Vanguard gets +0/+4 until end of turn. 1/1
Backwoods Survivalists 3GCreature — Human Warrior Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. 4/3
Clout of the Dominus U/REnchantment — Aura Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.
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