M:tG card similarity search
1W · Enchantment
Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Shu Farmer | 1W | Creature — Human | {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/1 |
Grafdigger's Cage | 1 | Artifact | Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
Wurm's Tooth | 2 | Artifact | Whenever a player casts a green spell, you may gain 1 life. |
Soul Shepherd | 1W | Creature — Human Cleric | {W}, Exile a creature card from your graveyard: You gain 1 life. 2/1 |
Angel's Feather | 2 | Artifact | Whenever a player casts a white spell, you may gain 1 life. |
Angel of Jubilation | 1WWW | Creature — Angel | Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities. 3/3 |
Havengul Lich | 3UB | Creature — Zombie Wizard | {1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn. 4/4 |
Sylvok Lifestaff | 1 | Artifact — Equipment | Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1} |
Moldervine Reclamation | 3BG | Enchantment | Whenever a creature you control dies, you gain 1 life and draw a card. |
Graveyard Shovel | 2 | Artifact | {2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life. |