M:tG card similarity search
3B · Creature — Nightmare
Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Mire's Grasp | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets -3/-3. |
Pin to the Earth | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0. |
Sensory Deprivation | U | Enchantment — Aura | Enchant creature Enchanted creature gets -3/-0. |
Torment | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets -3/-0. |
Weakness | B | Enchantment — Aura | Enchant creature Enchanted creature gets -2/-1. |
Weight of the Underworld | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets -3/-2. |
Steamclaw | 2 | Artifact | {3}, {T}: Exile target card from a graveyard. {1}, Sacrifice Steamclaw: Exile target card from a graveyard. |
Phalanx Leader | WW | Creature — Human Soldier | Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control. 1/1 |
Hermit of the Natterknolls | 2G | Creature — Human Werewolf | Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. 2/3 |
Spider Umbra | G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |