M:tG card similarity search
3B · Creature — Nightmare
Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Etherium Astrolabe | 2U | Artifact | Flash {B}, {T}, Sacrifice an artifact: Draw a card. |
Biomantic Mastery | 4G/UG/UG/U | Sorcery | Draw a card for each creature target player controls, then draw a card for each creature another target player controls. |
Merfolk Pupil | 1U | Creature — Merfolk Wizard | When Merfolk Pupil enters the battlefield, draw a card, then discard a card. {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. 1/1 |
Marionette Master | 4BB | Creature — Human Artificer | Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. 1/3 |
Spectral Binding | Enchantment — Aura | Enchant creature Enchanted creature gets -2/-0. If Spectral Binding would be put into a graveyard from anywhere, exile it instead. | |
Valeron Wardens | 2G | Creature — Human Monk | Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card. 1/3 |
Infernal Tribute | BBB | Enchantment | {2}, Sacrifice a nontoken permanent: Draw a card. |
Warehouse Tabby | B | Creature — Cat | Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Warehouse Tabby gains deathtouch until end of turn. 1/1 |
Twinblade Invocation | Enchantment — Aura | Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead. | |
Yawgmoth's Bargain | 4BB | Enchantment | Skip your draw step. Pay 1 life: Draw a card. |