M:tG card similarity search
4U · Creature — Nightmare
{3}{U}: Ashiok's Skulker can't be blocked this turn. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Pit Trap | 2 | Artifact | {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. |
Devour in Shadow | BB | Instant | Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. |
The Eleventh Doctor | 1WU | Legendary Creature — Time Lord Doctor | I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. {2}: Target creature with power 3 or less can't be blocked this turn. 3/2 |
Krydle of Baldur's Gate | UB | Legendary Creature — Human Elf Rogue | Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn. 1/3 |
Monstrous Hound | 3R | Creature — Dog | Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player. 4/4 |
Forsaken Miner | B | Creature — Skeleton Rogue | Forsaken Miner can't block. Whenever you commit a crime, you may pay {B}. If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/2 |
Vines of Vastwood | G | Instant | Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn. |
Clamor Shaman | 2R | Creature — Goblin Shaman | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. 1/1 |
Brassclaw Orcs | 2R | Creature — Orc | Brassclaw Orcs can't block creatures with power 2 or greater. 3/2 |
Ironclaw Orcs | 1R | Creature — Orc | Ironclaw Orcs can't block creatures with power 2 or greater. 2/2 |