Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ashling, the Extinguisher

2BB · Legendary Creature — Elemental Shaman

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. 4/4

Similar cards

Color identity:
NameManaTypeText
Exocrine X2RCreature — Tyranid Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Bio-plasmic Barrage — When Exocrine enters the battlefield, it deals X damage to each player and each other creature. 2/2
Angel of Deliverance 6WWCreature — Angel Flying Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. 6/6
Balance 1WSorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Worms of the Earth 2BBBEnchantment Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
Orochi Ranger 1GCreature — Snake Warrior Ranger Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/1
Dripping Dead 4BBCreature — Zombie Dripping Dead can't block. Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. 4/1
Simplify GSorcery Each player sacrifices an enchantment.
Thief of Sanity 1UBCreature — Specter Flying Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/2
The Eleventh Doctor 1WULegendary Creature — Time Lord Doctor I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. {2}: Target creature with power 3 or less can't be blocked this turn. 3/2
Mayhem Devil 1BRCreature — Devil Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3
Page 92