M:tG card similarity search
1 · Artifact
{T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
Name | Mana | Type | Text |
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Giant Fan | 4 | Artifact | {2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. |
Ghost Lantern | B | Artifact — Equipment | Whenever a creature you control dies, put a +1/+1 counter on equipped creature. Equip {1} |
Walking Archive | 3 | Artifact Creature — Golem | Defender (This creature can't attack.) Walking Archive enters the battlefield with a +1/+1 counter on it. At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. {2}{W}{U}: Put a +1/+1 counter on Walking Archive. 1/1 |
Dimir Spybug | UB | Creature — Insect | Flying Menace (This creature can't be blocked except by two or more creatures.) Whenever you surveil, put a +1/+1 counter on Dimir Spybug. 1/1 |
Furnace Skullbomb | 1 | Artifact | {1}, Sacrifice Furnace Skullbomb: Draw a card. {1}{R}, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery. |
Distant Melody | 3U | Sorcery | Choose a creature type. Draw a card for each permanent you control of that type. |
Feat of Resistance | 1W | Instant | Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) |
Tough Cookie | 1G | Artifact Creature — Food Golem | When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. {2}, {T}, Sacrifice Tough Cookie: You gain 3 life. 2/2 |
Ancient Animus | 1G | Instant | Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
Tan Jolom, the Worldwalker | 1GWU | Legendary Creature — Spirit | At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3 |