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17 May 2024: Card library updated.

Aspect of Manticore

2R · Enchantment — Aura

Flash Enchant creature When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0.

Similar cards

Color identity:
NameManaTypeText
Gruesome Deformity BEnchantment — Aura Enchant creature Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Become the Pilot 3UUEnchantment — Aura Enchant noncommander creature You control enchanted creature. Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Lure 1GGEnchantment — Aura Enchant creature All creatures able to block enchanted creature do so.
Bold Defense 2WInstant Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
Extremely Slow Zombie 1BCreature — Zombie Last strike (This creature deals combat damage after creatures without last strike.) 3/3
Guardian's Magemark 2WEnchantment — Aura Flash Enchant creature Creatures you control that are enchanted get +1/+1.
Sleeping Potion 1UEnchantment — Aura Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
Gleam of Authority 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Nature's Kiss 1GEnchantment — Aura Enchant creature {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
Odric, Lunarch Marshal 3WLegendary Creature — Human Soldier At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3
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