Card Codex

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17 May 2024: Card library updated.

Asphodel Wanderer

B · Creature — Skeleton Soldier

{2}{B}: Regenerate Asphodel Wanderer. 1/1

Similar cards

Color identity:
NameManaTypeText
Hero of the Pride 1WCreature — Cat Soldier Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. 2/2
Shu Grain Caravan 2WCreature — Human Soldier When Shu Grain Caravan enters the battlefield, you gain 2 life. 2/2
Shu Soldier-Farmers 4WCreature — Human Soldier When Shu Soldier-Farmers enters the battlefield, you gain 4 life. 2/4
Staunch Defenders 3WWCreature — Human Soldier When Staunch Defenders enters the battlefield, you gain 4 life. 3/4
Launch the Fleet WSorcery Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Decree of Justice XX2WWSorcery Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Radiant's Dragoons 3WCreature — Human Soldier Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Radiant's Dragoons enters the battlefield, you gain 5 life. 2/5
Undercellar Sweep 4WEnchantment When Undercellar Sweep enters the battlefield, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.
Loxodon Sergeant 3WCreature — Elephant Soldier Vigilance When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn. 3/3
Abzan Falconer 2WCreature — Human Soldier Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. 2/3
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