Card Codex

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17 May 2024: Card library updated.

Aspirant's Ascent

U · Instant

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

Similar cards

Color identity:
NameManaTypeText
Take to the Streets 4GSorcery Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
Fetid Imp 1BCreature — Imp Flying {B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/2
Unconventional Tactics 2WSorcery Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
Kinsbaile Skirmisher 1WCreature — Kithkin Soldier When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
Vulshok Heartstoker 2RCreature — Human Shaman When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Alarum 1WInstant Untap target nonattacking creature. It gets +1/+3 until end of turn.
Groundswell GInstant Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Aquastrand Spider 1GCreature — Spider Mutant Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) 0/0
Tattermunge Witch 1R/GCreature — Goblin Shaman {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. 2/1
Manta Riders UCreature — Merfolk {U}: Manta Riders gains flying until end of turn. 1/1
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