M:tG card similarity search
1WB · Sorcery
Destroy target silver-bordered or acorn permanent in any game you can see from your seat.
Name | Mana | Type | Text |
---|---|---|---|
Cityscape Leveler | 8 | Artifact Creature — Construct | Trample When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth {8} 8/8 |
Goblin Archaeologist | 1R | Creature — Goblin Artificer | {R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist. 1/2 |
Reprisal | 1W | Instant | Destroy target creature with power 4 or greater. It can't be regenerated. |
Price of Fame | 3B | Instant | This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Clever Concealment | 2WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.) |
Disciple of Caelus Nin | 4W | Creature — Human Wizard | When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in. 3/4 |
In Bolas's Clutches | 4UU | Legendary Enchantment — Aura | Enchant permanent You control enchanted permanent. Enchanted permanent is legendary. |
Duneblast | 4WBG | Sorcery | Choose up to one creature. Destroy the rest. |
Winds of Rath | 3WW | Sorcery | Destroy all creatures that aren't enchanted. They can't be regenerated. |
Puncturing Light | 1W | Instant | Destroy target attacking or blocking creature with power 3 or less. |